Posts Tagged ‘ unity game ’

Level Change Transition in Unity3D

In the last topic I covered how to make a loading screen in Unity3D and as we all know that it is very very important to make a loading screen and we find that in almost all the games. Now, in this topic I want to cover to make some kind of transition effect in starting of the level.

If we try to recall all the past games we have played so far, we might notice that almost all the games have some kind of transition as the level starts. And If we take a moment to think about it, we may see the benefit of making those effect in our game. Transition, somehow makes the player prepare for whats about to come in his next level. It gives the player few extra second to be prepared for the next level. Imagine yourself waiting to play next Level of the game while you see a loading screen and then just like that in a moment of mili-second you find yourself in between a jungle or a cave or whatever the level contains. The player might actually be confused but if the same thing happens and you get into that situtation after say 3 second fade-in effect, then that 3 second will actually prepare you and you will be able to adjust youself with the surrounding of the levels.
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