Posts Tagged ‘ touch inputs ’

Touch Inputs in Unity3D

This is the one of the most discussed topics in many forums. Even though Unity3D is a multi platform game engine and supports all the mobile devices, the touch input with Unity3D is still tricky and not so easy to achieve. Even when attempted, many a times its not a smooth user experience and sometimes quirky and laggy. After many trials and errors I have come across a way to get the touch input work and I am sharing my way with you. Hopefully it will be of some use to you guys and may be you can take it a step further and can modify it according to your needs.

Please not that this Touch Input is for “Tap Detection” only including Multiple Finger Taps, as most of the devices can now detect upto 5 fingers at a time.

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