Posts Tagged ‘ gun ’

Camera-Shake Effect in a FPS Game

Hi,

I have been wanting to write this post for a long time but as I was busy with my other work it just got delayed.

If you have played FPS games then you must have noticed some kind of effect which makes the user feel whenever his health is reducing. Such as the camera shake or the screen becoming red with blood splash. This kind of effect brings realism to the game and make the player feel the damage. If we don’t have any damage effect apart from just reducing the health count then somebody might be shooting the player from the back and the player would not even realise when he is dead.  Continue reading

German 88mm Flak Gun

H a look at some render images of German 88mm Flak gun

That was too much of detailing.. still no where near to what i had in mind.. It was a nice practice though.. Looking forward to do for more such work.. 🙂